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Thread: Park the Car
Feb 23, 2001, 02:40 PM
Hey guys, I finally finished my first complete browser game from scratch in plain JavaScript! It's called Park the Car.

It is a vibrant, colorful top-down puzzle/physics game where you steer a yellow car and try to park it perfectly inside a green spot. I wrote custom 2D physics for acceleration, friction, and steering. There are 10 levels in total.

Levels 1-3 are easy, but then it adds obstacles like cones, moving traffic patrol cars, and even ice patches that turn off your tire friction completely, causing you to slide! I also synthesized an engine hum sound using the Web Audio API that dynamically pitch-bends depending on your speed.

>> PLAY PARK THE CAR <<

Here is a screenshot of Level 2:
Park the Car screenshot

Let me know if you can beat all 10 levels! What was your final crash count?


Feb 23, 2001, 02:58 PM
Nice! I love top-down racing style games. The steering feels really good. Turning while reversing is inverted correctly, which most simple web games get completely wrong.

I'm stuck on Level 7 with the ice patches though. You get way too much speed and slide right into the wall. 9/10!


Feb 23, 2001, 03:22 PM
Played it. Very clean collision detection. Hitting a single cone resetting you is brutal but makes sense.

I checked the code, your rotated coordinate box check is super neat. Solid math.


Feb 23, 2001, 03:45 PM
This is much easier to play than my chicken game, but Level 9 parallel-parking in reverse is highly stressful!

Took me 15 tries to stop without tapping the concrete edge. Extremely satisfying when the meter hits 100%!


Feb 23, 2001, 04:10 PM
The synthesized engine hum is really immersive. It actually sounds like a little 8-bit lawnmower.

Beat all 10 levels with 6 total crashes. Great first game, VoxelDev!


Feb 23, 2001, 04:30 PM
Thanks for the feedback! Yeah, Level 7 is tricky, the key is to tap the brake (reverse) before you hit the ice so you slide at a manageable speed.

Glad you guys like the engine sounds!



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