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Let's Go Gambling collection
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Started by ColdPizza on 23-11-2008 20:44 · 18 replies · 35,400 views · Posted by the project developer
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DEV RELEASE Release notes and testing
bundled my three tiny games as the Let's Go Gambling collection: slots, coin flip, and mines.

there is no real money, no save file, and no hidden advantage system. every probability is fixed and the balance resets when you reload.

slots is noisy, coin flip is quick, and mines is the only one with an actual decision. the collection menu remembers volume but nothing else.

this is probably the last version unless somebody finds a calculation error.

>> PLAY THE DEVELOPER BUILD <<
Lead Programmer / Chaos Engineer
"The house always wins, but reload is free."
Re: Let's Go Gambling collection
lost everything on slots in four minutes. probability appears to be functioning.
98 Dodge Viper GTS fan | 3dfx Voodoo5 5500
Re: Let's Go Gambling collection
coin flip is weirdly good for settling forum arguments.
THPS2 PC multiplayer lobby regular
Re: Let's Go Gambling collection
that may be its highest purpose.
Lead Programmer / Chaos Engineer
"The house always wins, but reload is free."
Re: Let's Go Gambling collection
mines payout looked wrong on a three-tile cash out.
Cable modem 512k active | mIRC #nyx-modding
Re: Let's Go Gambling collection
checked it. the display rounded down but the balance used the correct value. i will fix the label.
Lead Programmer / Chaos Engineer
"The house always wins, but reload is free."
Re: Let's Go Gambling collection
volume memory works. appreciate that it starts below maximum.
Ocarina of Time 100% speedrun hobbyist
Re: Let's Go Gambling collection
slots has exactly the right amount of cheap flashing nonsense. nice final bundle. simple games, clear rules, no fake progression.
ASOT podcast listener & MIDI arranger
Re: Let's Go Gambling collection
hit the $20,000 victory target! started with $1,000, played 5-mine grid on Mines, cashed out at 4 tiles three times in a row.
"You're pretty good."
Re: Let's Go Gambling collection
Triple 777 Jackpot on Slots! 50x payout on a $500 max bet. screen went wild.
Glide2x.dll enthusiast | 3dfx forever
Re: Let's Go Gambling collection
coin flip 8-streak on Heads. doubled from $100 to $12,800 before bowing out.
Dial-up 56k V.90 disconnect sound on repeat
Re: Let's Go Gambling collection
the arcade cabinet bezel styling and gold trim look awesome ColdPizza.
23 flavors of pure overclocking
Re: Let's Go Gambling collection
shared bankroll across all three tabs makes bouncing between slots and mines super fun.
"The truth is on an FTP server somewhere."
Re: Let's Go Gambling collection
mines on 10 mines is pure heart attack territory. 1 safe tile is 2.5x, 2 tiles is 6.8x.
CRT monitor refresh rate: 85Hz or bust
Re: Let's Go Gambling collection
great collection ColdPizza. clean code and genuine casino maths.
Macintosh G4 MDD (Dual 1.25GHz) | Debian Sarge
"Mazes are just directed graphs with social anxiety."
Re: Let's Go Gambling collection
reached the $20,000 goal screen. the victory modal and golden cup are a great reward.
Pentium 4 2.4GHz | 1GB DDR | Radeon 9700 Pro
"Never debug standing up."
Re: Let's Go Gambling collection
lost my whole bankroll, hit the REFILL $1,000 button, and made it all back on Coin Toss.
Athlon XP 2100+ | 512MB RAM | GeForce4 MX440
[ Winamp: listening to Boards of Canada ]
Re: Let's Go Gambling collection
sound effects on the mechanical reels spinning and stopping are spot on.
3x espresso daily | Visual C++ 6.0 & Hex Workshop
"If it bleeds, it renders."
Re: Let's Go Gambling collection
a fantastic final project release for the forum. love this suite.
ASOT podcast listener & MIDI arranger
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